Dusk guide

System requirements

Dusk targets modern GPUs and current OS builds. Exact minimums change with releases — treat this as practical guidance, not a warranty.

Graphics API

The engine expects a GPU stack that can use D3D12 (Windows), Vulkan (Linux / some Android paths), or Metal (macOS / iOS). If your driver or device lacks a working backend, you may see launch failures or blank rendering.

Known rough edges

  • Older Intel integrated GPUs are more likely to have driver bugs or missing features.
  • Some Adreno (Android) parts have community reports of odd behavior — update OS/GPU drivers when possible.
  • ARM64 Linux vs x86_64 packages are not interchangeable (Releases cheatsheet).

More help

Start with FAQ, skim Known issues, and read upstream notes on twilitrealm.dev.

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